UT99 Ziift's Mapping Changes
Sunday, January 22, 2017
Wednesday, January 18, 2017
DukuLE17 Update
Touching a classic map.. Dangerous territory. Yet i did it.
What could you probaly change to a map like duku? Well these changes don't have any heavy impact on the gameplay, yet might makes it feel a bit better.
So what did i change?
The stairs on duku were unclipped, causing for some micro stuttering in your screen aswell as some warping for the player looking at you. Altough this is minimal, adding a clipped brush solves these problems and makes it feel better. Here are some pictures and i added a before/after video.
What could you probaly change to a map like duku? Well these changes don't have any heavy impact on the gameplay, yet might makes it feel a bit better.
So what did i change?
The stairs on duku were unclipped, causing for some micro stuttering in your screen aswell as some warping for the player looking at you. Altough this is minimal, adding a clipped brush solves these problems and makes it feel better. Here are some pictures and i added a before/after video.
I clipped the stair entrance aswell but removed this instead as was told that these were made so you can't get in the base so quickly. this makes sense and i chose to remove it. Here is a picture of it. NOTE: This is not in the actual map!
Some more changes are that made the bricks in stairs non solid and removed the top one as you could actually hide in them without being seen. This should prevent cluttering in the future.
One last thing i did was changing the bees sounds on high. The soundvolume has been lowered from 128 to 96.
CTF-DukuLE17
Ziift
Wednesday, December 28, 2016
CTF-District-Beta01
Hi guys!
after trying to edit CTF-Beautitude but not really finding oppurtunities i went really overboard and then there arised CTF-District out of the emptiness of the unreal editor space.
I don't want to go to much in depth in the map itself yet but here are the first screenshots.
It's getting close to being done but lightning and textures hasn't been set yet.
Map can be tested at: 173.199.76.111:7777, Listed in the second list under the name CTF-District-Beta01
after trying to edit CTF-Beautitude but not really finding oppurtunities i went really overboard and then there arised CTF-District out of the emptiness of the unreal editor space.
I don't want to go to much in depth in the map itself yet but here are the first screenshots.
It's getting close to being done but lightning and textures hasn't been set yet.
Map can be tested at: 173.199.76.111:7777, Listed in the second list under the name CTF-District-Beta01
Thursday, December 22, 2016
CTF-KlondikeLE17 Changelog
CTF-KlondikeLE17 Changelog
- Klondike has a new look!
Klondike already had a new look made by misty. It was never really come into servers and accepted and i've redone the map in the same style. One bug misty's map had is now fixed, Those were spreaded out over the map. The bug is presented in the first picture and the 3 following pictures are the retextured part.
- Invisible Collision Hull at the windows
A spot no one ever used to his advantage and sometimes blocks off players by accident. A invisible hull has been added as shown in the pictures below.
- Lightning
Lightning has been changed slightly through the map. Red base is actually red now and blue base should be a bit easier on the eyes and makes it easier to see the enemy. (especially when they use war machine...)
- Bot Support and Pickups
In klondikeLE15 bot support,healthpacks, armor and thighpads were removed for some reason. In this version bot support, healthpacks, armor and thighpads are added back in.
- Known Bugs
Hall of mirrors in this angle. (precise)
Some more visual bugs when flying up high.
If you find any bugs please message me! I'll fix them ASAP.
Big thanks to mistybabe for originally retexturing Klondike to these bases. She changed the textures and originally thought of this design. Her mapname is CTF-zKlondikeRE
Download CTF-KlondikeLE17
- Klondike has a new look!
Klondike already had a new look made by misty. It was never really come into servers and accepted and i've redone the map in the same style. One bug misty's map had is now fixed, Those were spreaded out over the map. The bug is presented in the first picture and the 3 following pictures are the retextured part.
- Invisible Collision Hull at the windows
A spot no one ever used to his advantage and sometimes blocks off players by accident. A invisible hull has been added as shown in the pictures below.
- Lightning
Lightning has been changed slightly through the map. Red base is actually red now and blue base should be a bit easier on the eyes and makes it easier to see the enemy. (especially when they use war machine...)
- Bot Support and Pickups
In klondikeLE15 bot support,healthpacks, armor and thighpads were removed for some reason. In this version bot support, healthpacks, armor and thighpads are added back in.
- Known Bugs
Hall of mirrors in this angle. (precise)
Some more visual bugs when flying up high.
If you find any bugs please message me! I'll fix them ASAP.
Big thanks to mistybabe for originally retexturing Klondike to these bases. She changed the textures and originally thought of this design. Her mapname is CTF-zKlondikeRE
Download CTF-KlondikeLE17
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